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2013
Searching to Learn : Using Search Results to Build Concept Knowledge, Anne Diekema and Sheri Haderlie
The Next Information Literacy Challenge: Partnering to Promote Deeper Engagement with Information and Better Writing, Wendy Holliday, Kacy Lundstrom, Anne Diekema, and Sheri Haderlie
Teacher Design Using Online Learning Resources: A Comparative Case Study of Science and Mathematics Teachers, Mimi Recker
2012
Building a Culture of Inquiry: Avoiding Plagiarism through Teaching Synthesis, Anne Diekema and Sheri Haderlie
Seeking a Framework to Study and Understand Personal Information Management, Anne R. Diekema
The Holistic Cognitive Framework for Personal Information Management Research, Anne R. Diekema
Unifying PIM Research: Fostering a Connection Between Descriptive PIM Studies and Prescriptive Outcomes, Anne R. Diekema
Picking Up the Mantle of "Expert": Assigned Roles, Assertions of Identity, and Peer Recognition within a Programming Class, Deborah A. Fields and N. Enyedy
Navigating Life as an Avatar: The Shifting Identities-in-Practice of a Girl Player in a Tween Virtual World, Deborah A. Fields and Y. B. Kafai
Functional Aesthetics for Learning: Creative Tensions in Youth E-Textiles Designs, Deborah A. Fields, Y. B. Kafai, and K. A. Searle
Debuggems to Assess Student Learning in E-Textiles, Deborah A. Fields, Y. B. Kafai, K. A. Searle, and Hannah S. Min
E-Textile Artifacts as Laminated of Personal, Peer, and Academic Values, Deborah A. Fields, K. A. Searle, and Y. B. Kafai
Social Interactions in Virtual Worlds: Patterns and Participation of Tween Relationship Play, M. T. Giang, Y. B. Kafai, Deborah A. Fields, and K. A. Searle
Creative Play in Virtual Worlds: Avatar and Cheat Designs and Performances, S. Grimes and Deborah A. Fields
Kids and Social Networking: Opening up the Field of Play, S. Grimes and Deborah A. Fields
Kids Online: A New Research Agenda for Understanding Social Networking Forums, S. Grimes and Deborah A. Fields
Collaboration in Informal Learning Environments: Access and Participation in Youth Virtual Communities, Y. B. Kafai and Deborah A. Fields
Connecting Play: Understanding Multimodal Participations in Virtual Worlds, Y. B. Kafai and Deborah A. Fields
Understanding Player Participation and Practices in Virtual Worlds: A Proposal for Qualitative Analyses of Log File Data, Y. B. Kafai and Deborah A. Fields
Collaborative Agency in Youth Online and Offline Creative Production in Scratch, Y. B. Kafai, Deborah A. Fields, R. Roque, W. Q. Burke, and A. Monroy-Hernandez
Making the Connections Visible: Crafting, Circuitry, and Coding in High School E-Textile, Y. B. Kafai, Deborah A. Fields, and K. Searle
Making Learning Visible: Connecting Crafts, Circuitry & Coding in E-Textile Designs, Y. B. Kafai, Deborah A. Fields, and K. A. Searle
Making the Connections: Crafting, Circuitry, and Coding in High School E-Textile Workshops, Y. B. Kafai, Deborah A. Fields, and K. A. Searle
Gendered Socialization with an Embodied Agent: Creating a Social and Affable Mathematics Learning Environment for Middle-Grade Females, Yanghee Kim and Jae Hoon Lim
Physical Activity Data Use by Technoathletes: Examples of Collection, Inscription, and Identification, Victor R. Lee and Joel Drake
What a Long Strange Trip It’s Been: A Comparison of Authors, Abstracts, and References in the 1991 and 2010 ICLS Proceedings, Victor R. Lee, Lei Ye, and Mimi Recker
What a Long Strange Trip It’s Been: A Comparison of Authors, Abstracts, and References in the 1991 and 2010 ICLS Proceedings, Victor R. Lee, Lei Ye, and Mimi Recker
ReTweeting History: Exploring the intersection of microblogging and problem-based learning for historical reenactments, V. R. Lee, Brett E. Shelton, A. Walker, T. Caswell, and M. Jensen
S’cape from formality: Embedded and automatic assessments within simulation games, J. Olsen and Brett E. Shelton
A Clubhouse of their Own: A Role-Playing Game Society in the Scratch Programming Community, R. Roque, Deborah A. Fields, J. L. Siegel, D. Low, and Y. B. Kafai
From Tools to Communities: Designs to Support Online Creative Collaboration in Scratch, R. Roque, Y. B. Kafai, and Deborah A. Fields
Framing in cognitive clinical interviews about intuitive science knowledge: Dynamic student understandings of the discourse interaction, Rosemary S. Russ, Victor R. Lee, and Bruce L. Sherin
Considering Influences on Identity and Learning in Students' Electronic Design Processes, K. A. Searle, Deborah A. Fields, and Y. B. Kafai
Taking activity-goal alignment into open-ended environments: Assessment and automation, Brett E. Shelton and M. A. Parlin
Iterative technology-based design with deaf/hard of hearing populations: Working with teachers to build a better educational game, Brett E. Shelton, M. A. Parlin, V. Jump, and L. Rowan
Understanding the Creative and Collaborative Literacy Practices in the Scratch Online Community: A Role Playing Case Study, J. L. Siegel, R. Roque, D. Low, Y. B. Kafai, and Deborah A. Fields
2011
Collaborative strategic board games as a site for distributed computational thinking, Matthew Berland and Victor R. Lee
Producing Selves: The Analytical Utility of Theorizing About Identities Across Spaces, Narratives, Activities, and Time, M. S. Cook, Deborah A. Fields, C. C. Ching, B. Devane, and S. Wortham
Teaching Use of Digital Primary Sources for K-12 Settings, Anne R. Diekema, Heather Leary, Sheri Haderlie, and Cheryl D. Walters
Negotiating the "Relevant" in Culturally Relevant Mathematics, N. Enyedy, J. Danish, and Deborah A. Fields
Trajectories of Identification Across Social Spaces: Intersections Between Home, School and Everyday Spaces, Deborah A. Fields
Crafting Identities: E-Textile Artifacts as Mediators in High Tech Communities, Deborah A. Fields and Y. B. Kafai
The Role of Different Narratives in Recognizing Peer Expertise in Collaborative Programming Projects, Deborah A. Fields and Y. B. Kafai
Developing 21st Century Writing Practices in Gaming-Related Affinity Spaces, Deborah A. Fields, E. M. King, S. Duncan, J. C. Lammers, A. M. Magnifico, and C. Steinkuehler
Broadening the Scope and Dispelling the Myths, S. Grimes and Deborah A. Fields
Collaborative Agency in Youth Online Creative Production in Scratch, Y. B. Kafai, Deborah A. Fields, and W. Q. Burke
Everyday Creativity in Novice E-Textile Designs: Remixing as Interpretive Flexibility, Y. B. Kafai, Deborah A. Fields, and K. A. Searle
Collaboration by Choice: Youth Online Creative Collabs in Scratch, Y. B. Kafai, R. Roque, Deborah A. Fields, and A. Monroy-Hernandez
Integrating physical activity data technologies into elementary school classrooms, Victor R. Lee and Jonathan M. Thomas
Articulating Creativity in a New Domain: Expert Insights from the Field of E-Textiles, K. A. Peppler, D. A. Glosson, Y. B. Kafai, Deborah A. Fields, and K. A. Searle
Modeling Teacher Ratings of Online Resources: A Human-Machine Approach to Quality, Mimi Recker, Heather Leary, Andrew Walker, Anne Diekema, Philipp Wetzler, Tamara Sumner, and James Martin
Reflective redo from the point of failure in virtual environments, J. Scoresby and Brett E. Shelton
Visual perspectives within educational computer games: Effects on presence and flow within virtual learning environments, J. Scoresby and Brett E. Shelton
"Sewing is a Girls' Sport": Gendered Identities and E-Textiles Design, K. A. Searle, Y. B. Kafai, and Deborah A. Fields
Historical Perspectives on Games and Education from the Learning Sciences, Brett E. Shelton, T. Satwicz, and T. Caswell
Aligning Game Activity with Educational Goals: Following a Constrained Design Approach to Instructional Computer Games, Brett E. Shelton and Jon Scoresby
Leveraging Open Source Technology for 3D Game Engine Development, T. Stowell, J. Scoresby, C. Coates, M. Capell, and Brett E. Shelton
2010
Portraits of Middle School Students Constructing Evidence-based Arguments during Problem-Based Learning: The Impact of Computer-Based Scaffolds, Brian Robert Belland
From Gettysburg to the Cuban Missile Crisis: Designing for historical reenactments with Twitter, T. Casell, M. Jensen, V. Lee, and Brett E. Shelton
"Wherever You Go, There You Are:" Examining the Development and Integration of Individual Identity Across Multiple Domains and Contexts, C. C. Ching, E. Evans, E. Faber, Deborah A. Fields, and N. S. Nasir
Using Scratch in Multiple Settings: Productive Intersections for Learning and Identification, Deborah A. Fields
Knowing and Throwing Mudballs, Hearts, Pies, and Flowers: A Connective Ethnography of Gaming Practices, Deborah A. Fields and Y. B. Kafai
Stealing from Grandma or Generating Knowledge? Constestations and Effects of Cheating in Whyville, Deborah A. Fields and Y. B. Kafai
Department 2.0: Re-Envisioning the Academic Website as a Platform for Developing Professional Identities, Doug L. Holton
How People Learn with Computer Simulations, Doug L. Holton
Towards a Nation of Educoders: A Roadmap for Sustainably Broadening and Improving Open Source Educational Software, Doug L. Holton
Using Moodle to Teach Constructivist Learning Design Skills to Adult Learners, Doug L. Holton
Designing Animated Simulations and Web-Based Assessments to Improve Engineering Education, Doug L. Holton and A. Verma
"Blacks Deserve Bodies Too!" Design and Discussion About Diversity and Race in a Tween Virtual World, Y. B. Kafai, M. S. Cook, and Deborah A. Fields
Entering the Clubhouse: Case Studies of Young Programmers Joining the Online Scratch Communities, Y. B. Kafai, Deborah A. Fields, and W. Q. Burke
Your Second Selves: Avatar Designs and Identity Play, Y. B. Kafai, Deborah A. Fields, and M. S. Cook
Multi-Modal Investigations of Relationships Play in Virtual Worlds, Y. B. Kafai, Deborah A. Fields, and K. A. Searle
Cultivating Creativity and Critically in Schools and After-School Programs with Scratch, Y. B. Kafai, K. Peppler, M. Resnick, Deborah A. Fields, K. Brennan, J. Crenshaw, and N. Parks
How different variants of orbit diagrams influence students' explanations of the seasons, Victor R. Lee
An exploration into how physical activity data-recording devices could be used in computer-supported data investigations, Victor R. Lee and Maneksha DuMont
Where in the World? Demographic Patterns in Access Data, Mimi Recker, Beijie Xu, Sherry Hsi, and Christine Garrard
Experiences in the Field: The Evolution of a Teacher Technology Professional Development Model, M. Brooke Robertshaw, Andrew E. Walker, Mimi M. Recker, Heather Leary, and Linda Sellers
Bad Mojo: Taking perspective on perspective, Brett E. Shelton
Linking OpenCourseWares and open education resources: Creating an effective search and recommendation system, Brett E. Shelton, J. Duffin, Y. Wang, and J. Ball
A Frankenstein approach to open-source: The construction of a 3D game engine as meaningful educational process, Brett E. Shelton, T. Stowell, J. Scoresby, M. Alvarez, M. Capell, and C. Coates
Peer Production of Online Learning Resources: A Social Network Analysis, Beijie Xu and Mimi Recker
The Data Deluge: Opportunities for Research in Educational Digital Libraries, Beijie Xu, Mimi M. Recker, and Sherry His
2009
Incentives and disincentives for the use of OpenCourseWare, A. Arendt and Brett E. Shelton
Using the Theory of Habitus to Move Beyond the Study of Barriers to Technology Integration, Brian Robert Belland
Validity and Problem-Based Learning Research: A Review of Instruments Used to Assess Intended Learning Outcomes, Brian Robert Belland, Brian F. French, and Peggy A. Ertmer
Inclusion and Problem-Based Learning: Roles of Students in a Mixed-Ability Group, Brian Robert Belland, Krista D. Glazewski, and Peggy A. Ertmer
Negotiating the "Relevant" in Culturally Relevant Mathematics: The Community Mapping Project, N. Enyedy, J. Danish, Deborah A. Fields, L. Kao, and S. Mukhopadhyay
Understanding Identities Across Social Spaces, Deborah A. Fields
What Do Students Gain From a Week at Science Camp? Youth Perceptions and the Design of an Immersive Research-Oriented Astronomy Camp, Deborah A. Fields
A Connective Ethnography of Peer Knowledge Sharing and Diffusion in a Tween Virtual World, Deborah A. Fields and Y. B. Kafai
From Outcast to Expert: Identities as a Conceptual Lens for Studying Learning Through Design Across Spaces, Deborah A. Fields and Y. B. Kafai
Tracing Learning Across, Within, and Between "Real" and "Virtual" Worlds: A Discussion of Methods, Ethics, and Findings, Deborah A. Fields, Y. B. Kafai, G. Jacobs, C. Steinkuehler, S. Duncan, E. King, D. Simkins, D. Fahser-Herro, E. Alagoz, T. Satwicz, R. Stevens, L. McCarthy, M. Giang, and E. Lam
Assessing the Quality of Doctoral Dissertation Literature Reviews in Instructional Technology, M. Harrison Fitt, Andrew E. Walker, and Heather M. Leary
Blended Learning with Drupal, Doug L. Holton
What Videogame Making Can Teach Us About Access and Ethics in Participatory Culture, Y. B. Kafai, W. Q. Burke, and Deborah A. Fields
Cheating in Virtual Worlds: Transgressive Designs for Learning, Y. B. Kafai and Deborah A. Fields
The Development of Participatory Competencies in Virtual Worlds, Y. B. Kafai and Deborah A. Fields
Transgressive Gender Play: Profiles and Portraits of Girl Players in a Tween Virtual World, Y. B. Kafai, Deborah A. Fields, and M. T. Giang
Valentine Games: Anticipatory Flirting and Dating in a Tween Virtual World, Y. B. Kafai, Deborah A. Fields, and K. A. Searle
Developing a Review Rubric for Learning Resources in Digital Libraries, Heather Leary, Sarah Giersch, Andrew Walker, and Mimi Recker


