Schedule
:: Lesson 2 :: Track
A Summaries :: Track
B Summaries :: Both Tracks Summaries
Topic: Instructional games and learning.
Readings:
Track A
Hayes, E. (2002, May 24-26). Find out who you really are: Adult
learning in virtual worlds. Paper presented at the Adult
Education Research Conference (AERC), North Carolina State University,
Raleigh, NC.
Kirriemuir, J. (2002). Video gaming, education and
digital learning technologies (HTML). D-Lib
Magazine, 8.
Kirriemuir, J., & McFarlane, A. Use of computer and
video games in the classroom (PDF).
Track B
Squire, K., Barnett, M., Grant, J. M., & Higginbotham, T. (2003).
Electromagnetism
supercharged! Learning physics with digital simulation games
(Word). Paper presented at the International Conference of
the Learning Sciences 2004 (ICLS 04), Santa Monica, CA.
Koster, R. (2005). Chapter 4: What games teach us. In A Theory
of Fun for Game Design (pp. 48-79). Scottsdale, AZ: Paraglyph
Press.
Both Tracks
Deshrill, M. (2004). Interview with Nick
Montfort (HTML). Retrieved August 16, 2005, from
http://www.eboredom.20m.com/features/interviews/montfort1.html