Date of Award

Summer 2014

Degree Type

Thesis

Degree Name

Departmental Honors

Department

Computer Science

First Advisor

Dr. Nicholas S. Flann

Second Advisor

Myra Cook

Third Advisor

Dr. Kristine Miller

Abstract

Complex systems are not always generated by complex individuals. Simple, cell-like individuals can produce sophisticated outcomes. Structures implementing this nature are called cellular automaton. In this paper, we discuss the difficulties associated with the creation of one such automaton in a pre-existing environment, in this case the game MineCraft. A subsequent study of the behavior of this automaton is presented, using an objective information measure called set complexity.

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