Date of Award:
5-2016
Document Type:
Thesis
Degree Name:
Master of Science (MS)
Department:
Electrical and Computer Engineering
Committee Chair(s)
Scott E. Budge
Committee
Scott E. Budge
Committee
Jacob H. Gunther
Committee
Don L. Cripps
Abstract
The process of creating a 3D terrain map of an area is a challenging, computationally intensive task. There are two main camps of established methods doing this, with varying degrees of accuracy and cost. Using the established methods, there is a trade-off between accuracy and cost. The first method involves using many aerial images to detect disparity between points in the images. This is a difficult task as it requires a lot of computer processing with varying degrees of reliability. In addition, this method does not make any direct distance measurements. Secondly, using high-precision and high-cost lasers and positioning equipment, measurements can be taken with a high degree of accuracy. The cost of this is not insignificant.
In order to combine the two methods, this thesis describes an automatic process which is a hybrid mixture of the afore-mentioned methods. Utah State University has developed the concept of a texel camera, which takes both laser measurements and a digital imagery together in a calibrated fashion. Using both the digital image and laser measurements, the process described in this thesis enable the formation of a 3D terrain map with almost no human intervention.
Checksum
26eee327742cd943dc82ac37f6c86aa5
Recommended Citation
Bybee, Taylor C., "An Automatic Algorithm for Textured Digital Elevation Model Formation Using Aerial Texel Swaths" (2016). All Graduate Theses and Dissertations, Spring 1920 to Summer 2023. 4593.
https://digitalcommons.usu.edu/etd/4593
Included in
Copyright for this work is retained by the student. If you have any questions regarding the inclusion of this work in the Digital Commons, please email us at .