How People Learn with Computer Simulations
Document Type
Contribution to Book
Journal/Book Title/Conference
Handbook of Research on Human Performance and Instructional Technology
Editor
H. Song & T.T. Kidd
Publisher
IGI Global
Publication Date
2010
Abstract
Using the four lenses of the How People Learn (HPL) framework, this chapter reviews research on the use of computer simulations for pedagogical purposes. Deciding when and how to support effective learning with simulations requires careful consideration of learner-centered, assessment-centered, knowledge-centered, and community-centered issues. By reviewing educational research on simulations from these four perspectives, one may then be better equipped to incorporate simulations into instruction and training in a manner that can align and balance all four perspectives, resulting in a more effective learning environment.
Recommended Citation
Holton, D.L. (2010). How People Learn with Computer Simulations. In H. Song & T.T. Kidd (Eds.), Handbook of Research on Human Performance and Instructional Technology. IGI Global.
Comments
Originally published by IGI Global. Book fulltext not available online.