How People Learn with Computer Simulations

Document Type

Contribution to Book

Journal/Book Title/Conference

Handbook of Research on Human Performance and Instructional Technology

Editor

H. Song & T.T. Kidd

Publisher

IGI Global

Publication Date

2010

Abstract

Using the four lenses of the How People Learn (HPL) framework, this chapter reviews research on the use of computer simulations for pedagogical purposes. Deciding when and how to support effective learning with simulations requires careful consideration of learner-centered, assessment-centered, knowledge-centered, and community-centered issues. By reviewing educational research on simulations from these four perspectives, one may then be better equipped to incorporate simulations into instruction and training in a manner that can align and balance all four perspectives, resulting in a more effective learning environment.

Comments

Originally published by IGI Global. Book fulltext not available online.

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