Title
Utilizing readily available and open source libraries to create a 3D game engine
Document Type
Article
Journal/Book Title/Conference
International Journal of Gaming and Computer- Mediated Simulations
Volume
1
Issue
4
Publication Date
2009
First Page
20
Last Page
49
Recommended Citation
Stowell, T., Scoresby, J., Coates, C., M. Capell, & Shelton, B. E. (2009). Utilizing readily available and open source libraries to create a 3D game engine. International Journal of Gaming and Computer- Mediated Simulations, 1(4), 20-49.