Entering the Clubhouse: Case Studies of Young Programmers Joining the Online Scratch Communities
Journal of Organizational and End-User Computing
Previous efforts in end-user development have focused on facilitating the mechanics of learning programming leaving aside social and cultural factors equally important in getting youth engaged in programming. As part of a four-month long ethnographic study, we followed two 12-year old participants as they learned the programming software Scratch and its associated file-sharing site, scratch.mit.edu, in an after-school club and class. In our discussion we focus on the role that agency, membership, and status played in their joining and participating local and online communities of programmers.
Kafai, Y. B., Fields, D. A., & Burke, W. Q. (2010). Entering the clubhouse: Case studies of young programmers joining the online Scratch communities. Journal of Organizational and End-User Computing, 22(2), 21-35.