Cyber-Enabled Learning in Unity: Scientific Inquiry and Gaming Supported by Assessment
NSTA 61st National Conference on Science Education
San Antonio, TX
Engage in scientific investigations and gaming within openended virtual 3-D spaces in browser-compatible platforms.
Campbell, Todd; Shelton, Brett E.; Duffy, Aaron M.; Longhurst, Max; and Wolf, Paul G., "Cyber-Enabled Learning in Unity: Scientific Inquiry and Gaming Supported by Assessment" (2013). Instructional Technology and Learning Sciences Faculty Publications. Paper 498.