Video Games as an Educational Supplement

Presenter Information

Phillip HuntFollow

Class

Article

Department

Physics

Faculty Mentor

Jan Sojka

Presentation Type

Poster Presentation

Abstract

Some students struggle with learning, understanding and applying physics laws and principles in introductory level physics courses. In the hopes of changing this the questions is asked, "is it beneficial to professors and students to integrate interactive software into an introductory physics course?" Through this research a students ability to learn, understand and apply physics laws and principles will be analyzed after the use of interactive software. The interactive software is in the form of a physics game that demonstrates physics principles. The effectiveness and response of students gives a preliminary indication as to the efficacy of this method of education.

Start Date

4-9-2015 1:30 PM

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Apr 9th, 1:30 PM

Video Games as an Educational Supplement

Some students struggle with learning, understanding and applying physics laws and principles in introductory level physics courses. In the hopes of changing this the questions is asked, "is it beneficial to professors and students to integrate interactive software into an introductory physics course?" Through this research a students ability to learn, understand and apply physics laws and principles will be analyzed after the use of interactive software. The interactive software is in the form of a physics game that demonstrates physics principles. The effectiveness and response of students gives a preliminary indication as to the efficacy of this method of education.