Document Type

Contribution to Book

Journal/Book Title/Conference

The Design and Use of Simulation Computer Games in Education

Editor

Brett E. Shelton & David A. Wiley

Publisher

Sense Publishers

Publication Date

2007

First Page

101

Last Page

127

Abstract

What indeed, can we expect from our newest trend in education, implementing moving pictures and conversations with instruction through simulation games? Lewis Carroll's familiar narratives Alice's Adventures in Wonderland and Alice Through the Looking Glass provide helpful imagery for many of the queries, explorations and assumptions we currently make about this latest Wonderland of academia. So what are the goals for the designers and researchers of educational games, or perhaps more importantly, what should be the goals?

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