Leveraging Open Source Technology for 3D Game Engine Development
Contribution to Book
Discoveries in Gaming and Computer- Mediated Simulations: New Interdisciplinary Applications
Stowell, T.; Scoresby, J.; Coates, C.; Capell, M.; and Shelton, Brett E., "Leveraging Open Source Technology for 3D Game Engine Development" (2011). ITLS Faculty Publications. Paper 152.
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