Date of Award:

5-2022

Document Type:

Thesis

Degree Name:

Master of Science (MS)

Department:

Instructional Technology and Learning Sciences

Committee Chair(s)

Lisa Lundgren

Committee

Lisa Lundgren

Committee

Deborah Fields

Committee

Ramy Shaaban

Abstract

Soft skills, leadership in particular, are highly sought-after traits for businesses when searching for new employees. Using games as a tool to teach soft skills is fairly well documented. One way that games can do this is by creating a space where learners can practice these skills. Esports in particular seem to be an already existing space where modern, dynamic types of leadership are already practiced. In order to determine if this was indeed the case, I interviewed people who were involved in different levels of esports about the ways they behaved while playing esports. I found that in order to succeed while playing esports, it was often necessary to share leadership across various members of the team. Because of this sharing of leadership, I found that esports could be a great tool for training and building leadership skills.

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