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Contribution to Book

Journal/Book Title/Conference

The Design and Use of Simulation Computer Games in Education


Brett E. Shelton & David A. Wiley


Sense Publishers

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What indeed, can we expect from our newest trend in education, implementing moving pictures and conversations with instruction through simulation games? Lewis Carroll's familiar narratives Alice's Adventures in Wonderland and Alice Through the Looking Glass provide helpful imagery for many of the queries, explorations and assumptions we currently make about this latest Wonderland of academia. So what are the goals for the designers and researchers of educational games, or perhaps more importantly, what should be the goals?



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