Iterative technology-based design with deaf/hard of hearing populations: Working with teachers to build a better educational game
Document Type
Article
Journal/Book Title/Conference
Proceedings of the International Conference of the Learning Sciences
Publication Date
2012
First Page
1
Last Page
2
Abstract
Leveraging the use of mobile devices for educational games has been an area of increasing interest for targeted subpopulations of students, such as those who are deaf/hard of hearing. This poster outlines the involvement of Deaf Education teachers in directing the design and development of a mobile game for their students, and the ways their participation reinforced the goals of the educational objectives as embedded in unique gaming experiences.
Recommended Citation
Shelton, Brett E.; Parlin, M. A.; Jump, V.; and Rowan, L., "Iterative technology-based design with deaf/hard of hearing populations: Working with teachers to build a better educational game" (2012). Instructional Technology and Learning Sciences Faculty Publications. Paper 149.
https://digitalcommons.usu.edu/itls_facpub/149