Iterative technology-based design with deaf/hard of hearing populations: Working with teachers to build a better educational game

Document Type

Article

Journal/Book Title/Conference

Proceedings of the International Conference of the Learning Sciences

Publication Date

2012

First Page

1

Last Page

2

Abstract

Leveraging the use of mobile devices for educational games has been an area of increasing interest for targeted subpopulations of students, such as those who are deaf/hard of hearing. This poster outlines the involvement of Deaf Education teachers in directing the design and development of a mobile game for their students, and the ways their participation reinforced the goals of the educational objectives as embedded in unique gaming experiences.

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