Using Multi-User Virtual Environments to Simulate Authentic Scientific Practice and Enhance Student Engagement
Document Type
Contribution to Book
Journal/Book Title/Conference
Serious Educational Games: From Theory To Practice
Editor
L. Annetta
Publisher
Sense Press
Publication Date
1-1-2008
First Page
25
Last Page
38
Recommended Citation
Ketelhut, D. J., Clarke, J., Nelson, B., & Dukas, G. (2008). Using Multi-User Virtual Environments to Simulate Authentic Scientific Practice and Enhance Student Engagement (pp. 25-38). In L. Annetta (Ed.), Serious Educational Games: From Theory To Practice. Rotterdam, The Netherlands: Sense Press.