Document Type
Article
Journal/Book Title/Conference
Educational Technology
Volume
45
Issue
1
Publisher
Educational Technology Publications
Publication Date
1-1-2005
First Page
21
Last Page
27
Abstract
This National Science Foundation funded project is studying graphical multi-user virtual environments (MUVEs) to investigate whether using this interactive medium in classroom settings can simulate real-world experimentation and can provide students with engaging, meaningful learning experiences that enhance scientific literacy. In the project's River City curriculum, teams of middle school students are asked to collaboratively solve a digital 19th century city's problems with illness, through interaction with digital artifacts, tacit clues, and computer-based 'agents' acting as mentors and colleagues in a virtual community of practice. This article describes the design-based research strategy by which we are currently extending an educational MUVE environment and curriculum. Through several iterations of design-based research, we have refined our curriculum, the MUVE environment, and the theories underlying our design.
Recommended Citation
Nelson, B., Ketelhut, D.J., Clarke, J., Bowman, C., Dede, C. (2005). Design-based Research Strategies for Developing a Scientific Inquiry Curriculum in a Multi-User Virtual Environment. Educational Technology, 45(1), 21-27.
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