Moving forward by looking back: Lessons learned about the design of immersive virtual worlds.

Document Type

Presentation

Publisher

Annual Educational Research Association (AERA)

Publication Date

4-30-2010

Abstract

Advances in information technology are creating new possibilities for using immersive virtual environments for learning and assessment. Immersive Virtual Environments (IVEs) are three dimensional (3-D) contexts, either single or multi-user, where digitized participants can engage in virtual activities and experiences. Each participant takes on the identity of an avatar, a virtual persona that can move around the 3-D context. As the field approaches almost a decade of research on IVEs in education, we will take a step back in this symposium to examine lessons learned from the design of educational IVEs and to offer design heuristics for future development and research.

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