Learning Through Design: ARIS

Document Type

Conference Paper

Journal/Book Title/Conference

Games+Learning+Society Conference

Publisher

ETC Press

Location

Madison, WI

Publication Date

7-8-2015

First Page

282

Last Page

288

Abstract

This project represents four case studies conducted across two distinctly different undergraduate courses where learners used media as a tool to build their own location-based mobile narrative experience. Our goal is to better understand how to facilitate a learning through design process using ARIS, an open source tool for creating mobile, locative games, narratives, and field research activities (Holden, Gagnon, Litts, & Smith, 2013). Using a Design Based Research (Brown, 1992; DBRC, 2003) methodology we altered the instructional approach across four iterations in order to explore the relationships between the design tools, design process, and content. We hope to use our findings to inform the development of future design projects.

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