Document Type
Article
Journal/Book Title/Conference
Design Issues
Volume
40
Issue
4
Publisher
MIT Press
Publication Date
10-1-2024
Journal Article Version
Version of Record
First Page
5
Last Page
16
Abstract
The concept of game design is often associated with a computational creative task or a creation with technology. Automatically linking game design to computational activity or technology may have contributed to the scarce research on the interaction between place and game design. The focus on technology may have excluded indigenous games from game design conversation in the game design literature. This article explores design in the context of two classic African board games. We examine the influence of place on the design of these games. Building on game design and place literature, the article shows the situatedness of game design and it integrates the design of classic African board games into the larger conversation about game design. The article discusses the implications for game-based learning.
Recommended Citation
Rebecca Y. Bayeck, Joseph M. Bayeck; The Intersection of Place and Game Design: The Case of Two Classic African Board Games. Design Issues 2024; 40 (4): 5–16. doi: https://doi.org/10.1162/desi_a_00776
Included in
Educational Assessment, Evaluation, and Research Commons, Instructional Media Design Commons, Library and Information Science Commons