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2009
Valentine Games: Anticipatory Flirting and Dating in a Tween Virtual World, Y. B. Kafai, Deborah A. Fields, and K. A. Searle
Developing a Review Rubric for Learning Resources in Digital Libraries, Heather Leary, Sarah Giersch, Andrew Walker, and Mimi Recker
Developoing a Review Rubric for Learning Resources in Digital Libraries, Heather Leary, Sarah Giersch, Andrew Walker, and Mimi Recker
Expert Versus Novice Tutors: Impacts on Student Outcomes in Problem-Based Learning, Heather M. Leary, Andrew E. Walker, M. Harrison Fitt, and Brett E. Shelton
Effects of a Professional Development on Teacher Integration of Online Resources, Xin Mao and Mimi M. Recker
Literary and Historical 3D Digital Game–Based Learning: Design Guidelines, D. Neville and Brett E. Shelton
Cybertext redux: Using DGBL to teach L2 vocabulary and reading to beginning university students, D. Neville, Brett E. Shelton, and B. McInnis
Educational Data Mining Approaches for Digital Libraries, Mimi Recker, Sherry Hsi, Beijie Xu, and Rob Rothfarb
Reciprocal Mentoring "In the Wild": A Retrospective, Comparative Case Study of ICT Teacher Professional Development, B. Robertshaw, H. Leary, Andrew E. Walker, K. Bloxham, and Mimi M. Recker
Extensions of interactive fiction to the social sphere: Zork to Kingdom of Loathing, Brett E. Shelton
Teaching educational design through computer game design: Balancing expectations, abilities and outcomes, Brett E. Shelton
Teaching Educational Design through Computer Game Design: Balancing Expectations, Abilities and Outcomes, Brett E. Shelton
Utilizing readily available and open source libraries to create a 3D game engine, T. Stowell, J. Scoresby, C. Coats, M. Capell, and Brett E. Shelton
A Problem Based Learning Meta Analysis: Differences Across Problem Types, Implementation Types, Disciplines, and Assessment Levels, Andrew Walker and Heather Leary
2008
Understanding and Applying the Professional Code of Ethics, Brian Robert Belland
A Case Study Gone Awry, Brian Robert Belland and J. C. Belland
A Scaffolding Framework to Support the Construction of Evidence-Based Arguments among Middle School Students, Brian Robert Belland, Krista D. Glazewski, and Jennifer C. Richardson
Educational Digital Libraries on the Verge: Introduction to the special issue, Lillian Cassell, Sarah Hosted, and Mimi M. Recker
"Should I Get this Skin Color for My Head?" Conversations About Race in a Tween Gaming Club, M. S. Cook, Deborah A. Fields, and Y. B. Kafai
Unleashing the Usefulness of Educational Resources through Mining of Educational Metadata, Anne R. Diekema, Jennifer A. Bailey, Blythe A. Bennett, and Holly Devaul
Text Mining Educational Metadata, Anne R. Diekema, Steven A. Rowe, and Blythe A. Bennett
From Outcast to Expert: Identities as an Analytical Lens to Study Learning Across Spaces, Deborah A. Fields
Culturally Relevant Mathematics: Students' Cultural Engagement with Statistics, Deborah A. Fields and N. D. Enyedy
Girl Gamers in Virtual Worlds: Portraits of Participation and Positioning in a Tween Gaming Club, Deborah A. Fields, M. Giang, and Y. B. Kafai
How Does Someone Become a Whyvillian? Issues of Race, Gender, and Trading Face Parts in a Case Study of Tween Play in a Virtual World, Deborah A. Fields and Y. B. Kafai
Knowing and Throwing Mudballs, Hearts, Pies, and Flowers: A Connective Ethnography of Gaming Practices, Deborah A. Fields and Y. B. Kafai
Projectile Throwing as a Tool to Mediate Relationships: A Connective Ethnography of Gaming Practice in a Tween Virtual World, Deborah A. Fields and Y. B. Kafai
Race, Gender, and Trading Face Parts: A Case Study of Identity Construction in a Tween Virtual World, Deborah A. Fields and Y. B. Kafai
Developing a Review Process for Online Resources, S. Giersch, H. Leary, B. Palmer, and Mimi M. Recker
Design and Development of Virtual Reality: Analysis of Challenges Faced by Educators, Kami Hanson and Brett E. Shelton
Challenges of virtual reality design and development faced by educators, K. Hanson and Brett E. Shelton
Using Web Metrics to Analyze Digital Libraries, M. Khoo, J. Pagano, A. Washington, Mimi M. Recker, B. Palmer, and R. Donahue
Creating a Culture of Critical Game Designers in Elementary Classrooms and Clubs, K. Peppler, A. Diazgranado, Deborah A. Fields, and Y. B. Kafai
Is Educational Game Research Doomed to Fail?, Brett E. Shelton
Cybertext redux: Using interactive fiction to teach German vocabulary, reading and culture, Brett E. Shelton, D. Neville, and B. McInnis
Challenges, Frustrations and Triumphs of Remixing an Open Source Game Engine for Educational Purposes, Timothy Stowell and Brett E. Shelton
Problem-Based Educational Games: Connections, Prescriptions, and Assessment, Andrew Walker and Brett E. Shelton
2007
Exploratory physics learning using open source technologies, M. Brinton, J. Scoresby, and Brett E. Shelton
Making Your Content Accessible to a Wider Audience, Anne R. Diekema, J. A. Bailey, M. Cyr, R. Reitsma, and J. Sullivan
Standards Alignment for Metadata Assignment, Anne R. Diekema, O. Yilmazel, J. Bailey, S. C. Harwell, and E. D. Liddy
Examining Perception of Digital Information Space, J. A. D'Ignazio, J. D. Ryan, S. C. Harwell, Anne R. Diekema, and E. D. Liddy
Using Peer Feedback to Enhance the Quality of Student Online Postings: An Exploratory Study, Peggy A. Ertmer, Jennifer C. Richardson, Brian Robert Belland, Denise Camin, Patrick Connolly, Glen Coulthard, Kimfong Lei, and Christopher Mong
Mixed Methods for Mixed Reality: Overcoming Methodological Challenges to Understand User Activity in a Massive Multi-User Virtual Environment, D. Feldon, Y. B. Kafai, M. Giang, M. Quintero, and Deborah A. Fields
Learning by Cheating? Investigating the Science in a Cheat Sites for Informal Educational Multi-User Virtual Environments, Deborah A. Fields
Illegitimate Practices as Legitimate Participation: Game Cheat Sites in a Tween Virtual Community, Deborah A. Fields and Y. B. Kafai
Stealing from Grandma or Generating Knowledge: Contestations and Effects of Cheats in a Tween Virtual World, Deborah A. Fields and Y. B. Kafai
The Development of Distributed Expertise Across Physical and Virtual Worlds in a Teen Gaming Club, Deborah A. Fields and Y. B. Kafai
Tracing Insider Knowledge Across Time and Spaces: A Connective Ethnography in a Teen Game World, Deborah A. Fields and Y. B. Kafai
Achievement Standards Architecture in the NSDL, D. Golder, Anne R. Diekema, H. Devaul, K. Cariani, and S. Sutton
Collecting, Organizing, and Managing Resources for Teaching Educational Games the Wiki Way, Shelley Johnson, Brett E. Shelton, and David Wiley
To Cheat or Not to Cheat? Practices, Purposes, and Politics of Cheating in Online Games, Y. B. Kafai, M. Consalvo, Deborah A. Fields, T. Satsicz, and E. Zimmerman
"Blacks Deserve Bodies Too!" Design and Discussion About Diversity and Race in a Tween Online World, Y. B. Kafai, M. S. Cook, and Deborah A. Cook
"Why Are Newbies White?" Discussing and Designing Race in a Tween Virtual World, Y. B. Kafai, M. S. Cook, and Deborah A. Fields
Games in Schools, Club, Homes and Fandom Communities: Opportunities and Challenges in Understanding Learning Collaboration, Y. B. Kafai, C. Dede, J. Clarke, Deborah A. Fields, E. Halverson, and T. Satwecz
Where in the World is the Science in Whyville? Informal Science in a Multi-User Virtual Community, Y. B. Kafai, D. Feldon, Deborah A. Fields, M. Giang, K. Peppler, and M. Quintero
Life in the Time of Whypox: A Virtual Epidemic as a Community Event, Y. B. Kafai, D. Feldon, Deborah A. Fields, M. Giang, and M.. Quintero
Your Second Selves: Resources, Agency and Constraints in Avatar Design in a Tween Online World, Y. B. Kafai, Deborah A. Fields, and M. S. Cook
Desirable Characteristics of Learning Companions, Yanghee Kim
Pedagogical Agents as Social Models to Influence Learner Attitudes, Yanghee Kim and A. Baylor
Pedagogical Agents as Learning Companions: The Impact of Agent Emotion and Gender, Yanghee Kim, A. L. Baylor, and E. Shen
The Underutilization of Internet and Communication Technology-assisted Collaborative Project-Based Learning Among International Educators: A Delphi Study, Barry S. Kramer, Andrew Walker, and Jennifer M. Brill
A Study of How Online Learning Resource Are Used, Mimi M. Recker, S. Giersch, Andrew E. Walker, S. Halioris, M. Xin, and B. Palmer
A Study of Teachers' Use of Online Learning Resources to Design Classroom Activities, Mimi M. Recker, Andrew E. Walker, S. Giersch, X. Mao, B. Palmer, D. Johnson, Heather M. Leary, and B. Robertshaw
Remixing open-source materials for creating a 3D game engine: A developer’s diary, J. Scoresby, T. Stowell, C. Coats, and Brett E. Shelton
Designing Educational Games for Activity-Goal Alignment, Brett E. Shelton
Designing instructional games for activity-goal alignment, Brett E. Shelton
The Design and Use of Simulation Computer Games in Education, Brett Shelton and David Wiley
Text Categorization for Aligning Educational Standards, O. Yilmazel, N. Balasubramanian, S. C. Harwell, J. Bailey, Anne R. Diekema, and E. D. Liddy
2006
Perceptions of the Value of Problem-Based Learning among Students with Special Needs and Their Teachers, Brian Robert Belland, P. A. Ertmer, and K. D. Simons
The Competencies and Characteristics Required of an Effective Project Manager: A Web-Based Delphi Study, Jennifer M. Brill, M. J. Bishop, and Andrew Walker
From isolation to legitimate peripheral participation: Encouraging a community of practice among teacher education students through a web resource database, Jennifer M. Brill and Andrew Walker
Understanding Local Teacher Adaptations of a Complex Learning Environment, M. S. Cook, Deborah A. Fields, and W. A. Sandoval
Automatic Standard Alignment Through Machine Learning Techniques, Anne R. Diekema, S. C. Harwell, J. A. Bailey, O. Yilmazel, and E. D. Liddy
Identities and Astronomy Camp: How Individual Campers Make Meaning of Science Experiences, Deborah A. Fields
What Do Students Gain From a Week at Science Camp? Youth Perceptions and the Design of an Immersive Research-Oriented Astronomy Camp, Deborah A. Fields
A Social-Cognitive Framework for Designing Pedagogical Agents as Learning Companions, Yanghee Kim and Amy L. Baylor
Pedagogical Agents as Learning Companions: The Role of Agent Competency and Type of Interaction, Yanghee Kim, Amy L. Baylor, and PALS Group
Content-Based English Learning through Pedagogical Agents, Yanghee Kim, P. Punahm, and Y. Ko
Methodological challenges for identifying and coding diverse knowledge elements in interview data, Victor R. Lee, Moshe Krakowski, Bruce Sherin, Megan Bang, and Gregory Dam
Methodological challenges for identifying and coding diverse knowledge elements in interview data, Victor R. Lee, Moshe Krakowski, Bruce Sherin, Megan Bang, and Gregory Dam
Modeling Reference Interviews as a Basis for Improving Automatic QA Systems, N. J. McCracken, Anne R. Diekema, G. Ingersoll, S. C. Harwell, E. E. Allen, O. Yilmazel, and E. D. Liddy
Using Content Across Digital Libraries, Mimi M. Recker and B. Palmer
2005
NLP-based Content Standard Assignment, N. Balasubramanian, H. Devaul, Anne R. Diekema, S. C. Harwell, and E. D. Liddy
Simulating Instructional Roles through Pedagogical Agents, Amy L. Baylor and Yanghee Kim
Experimenting with the Automatic Assignment of Educational Standards to Digital Library Content, Anne R. Diekema and J. Chen
Analyst-Focused Arabic Information Retrieval, Anne R. Diekema, J. Hannouche, G. Ingersoll, R. N. Oddy, and E. D. Liddy
Pedagogical Agents as Learning Companions: Building Social Relations with Learners, Yanghee Kim
A Retrospective on Generating & Evaluating Automatic Metadata for Educational Resources: A Holistic Program, E. D. Liddy, J. Chen, C. M. Finneran, Anne R. Diekema, S. C. Harwell, and O. Yilmazel
Teaching, Designing, and Sharing: A Context for Learning Objects, Mimi Recker, Jim Dorward, Deonne Dawson, Ye Liu, Xin Mao, Bart Palmer, Sam Halioris, and Jaeyang Park
You Can Lead a Horse to Water, Mimi M. Recker, J. Dorward, D. Dawson, S. Halioris, Y. Liu, X. Mao, B. Palmer, and J. Park
2004
Analysis of User Image Descriptions and Automatic Image Indexing Vocabularies: An Exploratory Study, N. Balasubramanian, Anne R. Diekema, and A. A. Goodrum
The CareNet Display: Lessons learned from an in-home evaluation of an ambient display, S. Consolvo, P. Roessler, and Brett E. Shelton
Technology for Care Networks of Elders, Sunny Consolvo, Peter Roessler, Brett E. Shelton, Anthony LaMarca, Bill Schilit, and Sarah Bly
Preliminary Lexical Framework for English-Arabic Semantic Resource Construction, Anne R. Diekema
Computer-Assisted Content Standard Assignment & Alignment, Anne R. Diekema and E. D. Liddy
Evaluation of Restricted Domain Question-Answering Systems, Anne R. Diekema, O. Yilmazel, and E. D. Liddy
Finding Answers to Complex Questions, Anne R. Diekema, Ozgur Yilmazel, Jiangping Chen, Sarah Harwell, Lan He, and Elizabeth D. Liddy
Context-Based Question-Answering Evaluation, E. D. Liddy, Anne R. Diekema, and O. Yilmazel
Discovery and Use of Online Learning Resources: Case Study Findings, Mimi M. Recker, James Dorward, and Laurie Miller Nelson
Using coordination classes to interpret conceptual change in astronomical thinking, Brett E. Shelton


