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2009
A Problem Based Learning Meta Analysis: Differences Across Problem Types, Implementation Types, Disciplines, and Assessment Levels, Andrew Walker and Heather Leary; Interdisciplinary Journal of Problem-based Learning
2008
Understanding and Applying the Professional Code of Ethics, Brian Robert Belland; Tech Trends
A Case Study Gone Awry, Brian Robert Belland and J. C. Belland; Tech Trends
A Scaffolding Framework to Support the Construction of Evidence-Based Arguments among Middle School Students, Brian Robert Belland, Krista D. Glazewski, and Jennifer C. Richardson; Educational Technology Research and Development
Educational Digital Libraries on the Verge: Introduction to the special issue, Lillian Cassell, Sarah Hosted, and Mimi Recker; International Journal of Digital Libraries
Data as a Diagnostic Tool, Jody Clarke-Midura; Proceedings of the International Conference of the Learning Sciences (ICLS)
The River City Project, Jody Clarke-Midura; CoSN Webinar
Scaling Up Technology Innovations, Jody Clarke-Midura and C. Dede
Emerging technologies for collaborative, mediated, immersive learning, Jody Clarke-Midura, C. Dede, and E. Dieterle; In International handbook of information technology in primary and secondary education
How Attaining Special "Powers" Affects Student Engagement and Learning in an Immersive, Collaborative Simulation, Jody Clarke-Midura, C. Dede, E. Dieterle, D. J. Ketelhut, and B. Nelson
Ambientes Virtuales Multi-Usuario y su Uso en la Education, Jody Clarke-Midura and E. Garduno; Semana ORT de Innovación y Technologia Educativa
Invited Workshop: River City: A Multi-User Virtual Environment (MUVE) in Education., Jody Clarke-Midura and E. Garduno; Semana ORT de Innovación y Technologia Educativa
Cognitive task analysis, R. E. Clark, David F. Feldon, J. J. G. van Merrienboer, K. Yates, and S. Early; Handbook of research on educational communications and technology
"Should I Get this Skin Color for My Head?" Conversations About Race in a Tween Gaming Club, M. S. Cook, Deborah A. Fields, and Y. B. Kafai; "Should I Get This Skin Color for My Head?" Conversations About Race in a Tween Gaming Club
Unleashing the Usefulness of Educational Resources through Mining of Educational Metadata, Anne R. Diekama, Jennifer A. Bailey, Blythe A. Bennett, and Holly Devaul; Open Education Conference
Text Mining Educational Metadata, Anne R. Diekama, Steven A. Rowe, and Blythe A. Bennett; National Science Digital Library Annual Meeting
Automaticity in teaching and its implications for CTA-based training, David F. Feldon; Current Perspectives for Improving Learning and Performance through Cognitive Task Analysis and Instructional Design at the Annual Meeting of the American Education Research Association
Leveraging contexts, expertise, and instructional design ineducational technology research, David F. Feldon; Colloquium presented at the Human-ComputerInteraction Institute, Carnegie Mellon University
Understanding effectiveness in educational technologies: Leveraging contexts, expertise, and instructional design, David F. Feldon; Colloquium presented at Teachers College, Columbia University
When medical expertise interferes with medical education: Challenging interactions between cognition and instruction, David F. Feldon; Faculty Development Workshop for the University of Rochester Medical Center
Mixed methods for mixed reality: Overcoming methodological challenges to understand user activities in virtual worlds, David F. Feldon and Yasmin B. Kafai; Educational Technology Research and Development
From Outcast to Expert: Identities as an Analytical Lens to Study Learning Across Spaces, Deborah A. Fields; From Outcast to Expert: Identities as an Analytical Lens to Study Learning Across Spaces
Culturally Relevant Mathematics: Students' Cultural Engagement with Statistics, Deborah A. Fields and N. D. Enyedy; Proceedings of the Eighth International Conference of the Learning Sciences
Girl Gamers in Virtual Worlds: Portraits of Participation and Positioning in a Tween Gaming Club, Deborah A. Fields, M. Giang, and Y. B. Kafai; Girl Gamers in Virtual Worlds: Portaits of Participation and Positioning in a Tween Gaming Club
How Does Someone Become a Whyvillian? Issues of Race, Gender, and Trading Face Parts in a Case Study of Tween Play in a Virtual World, Deborah A. Fields and Y. B. Kafai; How Does Someone Become a Whyvillian? Issues of Race, Gender, and Trading Face Parts in a Case Study of Tween Play in a Virtual World
Knowing and Throwing Mudballs, Hearts, Pies, and Flowers: A Connective Ethnography of Gaming Practices, Deborah A. Fields and Y. B. Kafai; Proceedings of the Eighth International Conference of the Learning Sciences
Projectile Throwing as a Tool to Mediate Relationships: A Connective Ethnography of Gaming Practice in a Tween Virtual World, Deborah A. Fields and Y. B. Kafai; Projectile Throwing as a Tool to Mediate Relationships: A Connective Ethnography of a Gaming Practice in a Tween Virtual World
Race, Gender, and Trading Face Parts: A Case Study of Identity Construction in a Tween Virtual World, Deborah A. Fields and Y. B. Kafai; Race, Gender, and Trading Face Parts: A Case Study of Identity Construction in a Tween Virtual World
Developing a Review Process for Online Resources, S. Giersch, H. Leary, B. Palmer, and Mimi Recker; Joint Conference on Digital Libraries
Design and Development of Virtual Reality: Analysis of Challenges Faced by Educators, Kami Hanson and Brett E. Shelton; Educational Technology & Society
Challenges of virtual reality design and development faced by educators, K. Hanson and Brett E. Shelton; Educational Technology & Society
Real World Scientific Inquiry in Virtual Environments, D. J. Ketelhut, Jody Clarke-Midura, C. Dede, and B. Nelson
Rethinking Pedagogy: Using Multi- User Virtual Environments to Foster Authentic Science Learning, D. J. Ketelhut, Jody Clarke-Midura, B. Nelson, and G. Dukas; Proceedings of the International Conference of the Learning Sciences (ICLS)
Rethinking Pedagogy: Using Multi-User Virtual Environments to Foster Authentic Science Learning., D. J. Ketelhut, Jody Clarke-Midura, B. Nelson, and G. Dukas; International Conference of Learning Sciences
Using Multi-User Virtual Environments to Simulate Authentic Scientific Practice and Enhance Student Engagement, D. J. Ketelhut, Jody Clarke-Midura, B. Nelson, and G. Dukas; Serious Educational Games: From Theory To Practice
Using Web Metrics to Analyze Digital Libraries, M. Khoo, J. Pagano, A. Washington, Mimi Recker, B. Palmer, and R. Donahue; Joint Conference on Digital Libraries
A Virtual Peer Encouraging Girls and Minorities to Improve Their Math Self-Efficacy and Math Attitudes, Yanghee Kim, B. Xu, V. Ilieva, Q. Wei, and Y. Ko; The Annual Conference of American Educational Research Association (AERA)
Affable Reading Tutor (ART): A Virtual Peer Helps Learn Questioning Strategy, Yanghee Kim, B. Xu, Y. Ko, and Q. Wei; The Annual Conference of American Educational Research Association (AERA)
Pedagogical agents as social models in an online learning environment MathGirls, Yanghee Kim, B. Xu, and A. Sharif; International Transactions on Systems Science and Applications
Creating a Culture of Critical Game Designers in Elementary Classrooms and Clubs, K. Peppler, A. Diazgranado, Deborah A. Fields, and Y. B. Kafai; Creating a Culture of Critical Game Designers in Elementary Classrooms and Clubs
Formative Assessments Integrated into a MUVE that Provides Real-Time Feedback for Teachers on Student Learning, River City Research Team and Jody Clarke-Midura
Is Educational Game Research Doomed to Fail?, Brett E. Shelton; Tech Trends
Cybertext redux: Using interactive fiction to teach German vocabulary, reading and culture, Brett E. Shelton, D. Neville, and B. McInnis; Proceedings of the International Conference of the Learning Sciences (ICLS)
Challenges, Frustrations and Triumphs of Remixing an Open Source Game Engine for Educational Purposes, Timothy Stowell and Brett E. Shelton; TechTrends
Problem-Based Educational Games: Connections, Prescriptions, and Assessment, Andrew Walker and Brett E. Shelton; Journal of Interactive Learning Research
Rater characteristics and performance scores, C. Yap, R. Johnson, and David F. Feldon; Annual meeting of the American Educational Research Association
Towards a taxonomy of cognitive task analysis methods for instructional design: Interactions with cognition, K. A. Yates and David F. Feldon; Annual meeting of the American Educational Research Association
2007
Enhancing Learning Through Computer Simulations: The Impact of Learning Objects, F. Ben, S. Alagumalai, and Mimi Recker; Proceedings of SimTecT
Exploratory physics learning using open source technologies, M. Brinton, J. Scoresby, and Brett E. Shelton; Proceedings of the Open Education Conference 2007: Localizing and Learning
Immersive Simulations for Learning, Jody Clarke-Midura; Games in Education
Log File Analysis: Predicting Success From Online Trajectories, Jody Clarke-Midura and C. Dede
MUVEs as a Powerful Way to Study Situated Learning, Jody Clarke-Midura and C. Dede; The Proceedings of Conference for Computer Supported Collaborative Learning (CSCL)
Investigating Students' Behaviors, Patterns, and Learning in a Multi-User Virtual Environment Designed Around Inquiry, Jody Clarke-Midura, D. J. Ketelhut, B. Nelson, B. Erlandson, E. Dieterle, and C. Dede
Cognitive task analysis for complex learning, R. E. Clark, David F. Feldon, J. van Merrienboer, K. Yates, and S. Early; Biannual Meeting of the European Association for Research on Learning and Instruction
Applying Datamining Techniques to Educational Research, C. Dede and Jody Clarke-Midura
MUVEs for Asessing 21st Century Learning, C. Dede and Jody Clarke-Midura; BrainGain
Media-based learning styles, C. Dede, E. Dieterle, Jody Clarke-Midura, D. Ketelhut, and B. Nelson; Handbook of distance education
Making Your Content Accessible to a Wider Audience, Anne R. Diekama, J. A. Bailey, M. Cyr, R. Reitsma, and J. Sullivan; National Science Digital Library Annual Meeting
Standards Alignment for Metadata Assignment, Anne R. Diekama, O. Yilmazel, J. Bailey, S. C. Harwell, and E. D. Liddy; Joint Conference of Digital Libraries (JCDL)
Multi-user virtual environments for teaching and learning, E. Dieterle and Jody Clarke-Midura; Encyclopedia of multimedia technology and networking
Examining Perception of Digital Information Space, J. A. D'Ignazio, J. D. Ryan, S. C. Harwell, Anne R. Diekama, and E. D. Liddy; Joint Conference of Digital Libraries (JCDL)
Using Peer Feedback to Enhance the Quality of Student Online Postings: An Exploratory Study, Peggy A. Ertmer, Jennifer C. Richardson, Brian Robert Belland, Denise Camin, Patrick Connolly, Glen Coulthard, Kimfong Lei, and Christopher Mong; The Journal of Computer-Mediated Communication
Cognitive load and classroom teaching: The double-edged sword of automaticity, David F. Feldon; Educational Psychologist
Designing technology labs as learning spaces, David F. Feldon; South Carolina EdTech Conference
Discussant paper: Supporting instruction with expertise, David F. Feldon; Annual meeting of the American Educational Research Association
Discussant paper: Technology research on multimedia learning: A session in honor of William Winn, David F. Feldon; Annual meeting of the American Educational Research Association
Experimental design and analysis strategies: What experts do butfail to report, David F. Feldon; Annual meeting of the American Educational Research Association
Impactful research in educational technology, David F. Feldon; Colloquium presented at the Steinhardt School of Education, New York University
Implications of research on expertise for curriculum and pedagogy, David F. Feldon; Educational Psychology Review
Is there value in massive multiuser online environments?, David F. Feldon; South Carolina EdTech Conference
Mixed methods for mixed reality: Overcoming methodologicalchallenges to understand user activity in a massive multi-user virtual environment, David F. Feldon; Annual meeting of the American Educational Research Association
Do Advanced Placement courses in biology really prepare students for higher level biology courses in college?, David F. Feldon, J. Gustainis, and B. Timmerman; the South Carolina Educators for the Practical Use of Research 19th Annual Conference
Microgenetic analyses of research strategies and self-report accuracy, David F. Feldon and C. K. Stiegelmeyer; Annual meeting of the Association for Psychological Science
Increasing Validity in the Evaluation of New Distance Learning Technologies, David F. Feldon and Kenneth A. Yates; Computers in Human Behavior
Mixed Methods for Mixed Reality: Overcoming Methodological Challenges to Understand User Activity in a Massive Multi-User Virtual Environment, D. Feldon, Y. B. Kafai, M. Giang, M. Quintero, and Deborah A. Fields; Mixed Methods for Mixed Reality: Overcoming Methodological Challenges to Understand User Activity in a Massive Multi-User Virtual Environment
Learning by Cheating? Investigating the Science in a Cheat Sites for Informal Educational Multi-User Virtual Environments, Deborah A. Fields; Learning by Cheating? Investigating the Science in Cheat Sites for Informal Educational Multi-User Virtual Environments
Illegitimate Practices as Legitimate Participation: Game Cheat Sites in a Tween Virtual Community, Deborah A. Fields and Y. B. Kafai; Proceedings of the Seventh Conference of Computer Supported Collaborative Learning
Stealing from Grandma or Generating Knowledge: Contestations and Effects of Cheats in a Tween Virtual World, Deborah A. Fields and Y. B. Kafai; Situated Play: Proceedings of the Digital Games Research Association (DIGRA)
The Development of Distributed Expertise Across Physical and Virtual Worlds in a Teen Gaming Club, Deborah A. Fields and Y. B. Kafai; The Development of Distributed Expertise Across Physical and Virtual Worlds in Teen Gaming Club
Tracing Insider Knowledge Across Time and Spaces: A Connective Ethnography in a Teen Game World, Deborah A. Fields and Y. B. Kafai; Proceedings of the Seventh Conference of Computer Supported Collaborative Learning
Achievement Standards Architecture in the NSDL, D. Golder, Anne R. Diekama, H. Devaul, K. Cariani, and S. Sutton; National Science Digital Library Annual Meeting
Collecting, Organizing, and Managing Resources for Teaching Educational Games the Wiki Way, Shelley Johnson, Brett E. Shelton, and David Wiley; Innovate: Journal of Online Education
To Cheat or Not to Cheat? Practices, Purposes, and Politics of Cheating in Online Games, Y. B. Kafai, M. Consalvo, Deborah A. Fields, T. Satsicz, and E. Zimmerman; To Cheat or Not to Cheat? Practices, Purposes, and Politics of Cheating in Online Games
"Blacks Deserve Bodies Too!" Design and Discussion About Diversity and Race in a Tween Online World, Y. B. Kafai, M. S. Cook, and Deborah A. Cook; Situated Play: Proceedings of the Digital Games Research Association (DIGRA)
“Blacks deserve bodies too!” Design and discussion about diversity and race in a tween online world, Y. B. Kafai, M. S. Cook, and Deborah A. Fields; Situated Play: Proceedings of the Digital Games Research Association (DIGRA)
"Why Are Newbies White?" Discussing and Designing Race in a Tween Virtual World, Y. B. Kafai, M. S. Cook, and Deborah A. Fields; "Why Are Newbies White?" Discussing and Designing Race in a Tween Virtual World
Games in Schools, Club, Homes and Fandom Communities: Opportunities and Challenges in Understanding Learning Collaboration, Y. B. Kafai, C. Dede, J. Clarke, Deborah A. Fields, E. Halverson, and T. Satwecz; Games in Schools, Clubs, Homes and Fandom Communities: Opportunities and Challenges in Understanding Learning and Collaboration
Life in thetimes of Whypox—A virtual epidemic as a community event, Y. B. Kafai, David F. Feldon, D. Fields, M. Giang, and M. Quintero; 3rdInternational Conference on Communities and Technology
Where in the World is the Science in Whyville? Informal Science in a Multi-User Virtual Community, Y. B. Kafai, D. Feldon, Deborah A. Fields, M. Giang, K. Peppler, and M. Quintero; Where in the World is the Science in Whyville? Informal Science in Multi-User Virtual Community
Your Second Selves: Resources, Agency and Constraints in Avatar Design in a Tween Online World, Y. B. Kafai, Deborah A. Fields, and M. S. Cook; Situated Play: Proceedings of the Digital Games Research Association (DIGRA)
Life in the time of Whypox: A virtual epidemic as a community event, Y. Kafai, David F. Feldon, D. A. Fields, M. Giang, and M. Quintero; Communities and Technologies 2007
Studying Situated Learning in a Multi- User Virtual Environment, D. J. Ketelhut, C. Dede, Jody Clarke-Midura, and B. Nelson; Assessment of Problem Solving Using Simulations
Desirable Characteristics of Learning Companions, Yanghee Kim; International Journal of Artificial Intelligence in Education
Pedagogical Agents as Social Models to Influence Learner Attitudes, Yanghee Kim and A. Baylor; Educational Technology
Pedagogical Agents as Learning Companions: The Impact of Agent Emotion and Gender, Yanghee Kim, A. L. Baylor, and E. Shen; Journal of Computer-Assisted Learning
MathGirls: Increasing Girls?Positive Attitudes and Self-Efficacy through Pedagogical Agents, Yanghee Kim, Q. Wei, B. Xu, Y. Ko, and V. Ilieva; The 13th International Conference on Articial Intelligence in Education (AIED 2007)
Creating social affable learning environments, Yanghee Kim, B. Xu, Q. Wei, and Y. Ko; The 18th International Conference of Society for Information Technology & Teacher Education (SITE)
MathGirls: Virtual peers as change agents to improve girls?math self-efficacy and math attitudes, Yanghee Kim, B. Xu, Q. Wei, and Y. Ko; The Annual Conference of American Educational Research Association (AERA)
The Underutilization of Internet and Communication Technology-assisted Collaborative Project-Based Learning Among International Educators: A Delphi Study, Barry S. Kramer, Andrew Walker, and Jennifer M. Brill; Educational Technology Research and Development
Robust Design Strategies for Scaling Educational Innovations: The River City MUVE Case Study, B. Nelson, D. J. Ketelhut, Jody Clarke-Midura, E. Dieterie, C. Dede, and B. Erlandson